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I made a sheet of small metal pieces i use to press jewelry from, some of the parts were too small for the lathe, some were a little too big. I used ZCAD to rough out the pattern, then ArtCam to get a wireframe, and then ZCAD again for a final version.
But ArtCAM is more than that. You can load a 3D model you drew in another CAD package and turn it into a depth map, then use the image as a starting point for carving. The rule is keep it simple. The tool is simple too. Most people dont need a fully featured library of tools to make a piece of art. Using Zbrush or photoshop for example to make a full 3d model of the face is a totally different story. Zbrush is a totally different ball game than ArtCAM. ArtCAM is not a photo editing/manipulation package or tool. It does not have fancy features and no “artistic” tools to make a 3D piece of art like a painter does. It has more of a 2D toolkit. I made that into a feature to make it stand out because for me its the missing link of being able to make a depth map out of something that Ive drawn in another package. This is it.
So the real purpose of ArtCAM is to generate the depth map of a 3D model you made somewhere else. This is the missing link between 2D modelling and full featured 3D software. This is why you will find a load of sample images on the internet. Because everyone has one of these things and its useful for doing different techniques on the same face or to use as a starting point for a piece. If you can do a depth map then you can carve or carve a depth map so this is pretty well suited to commercial work as well as art for artists and students who will have nothing but easy backgrounds to carve out of.
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You can use ArtCAM to create complex designs, from sculpted textured relief to complex 3D objects like ball tubes and compartmentalized structures. The illustrations below illustrate what you can expect to see in the ArtCAM system. A wide variety of shapes and sizes and a wide variety of materials are possible as well as full support for most common commercial and custom applications. Having access to the 3D surface modeling expertise at the same time allows designers to quickly create curves and turn points in their design without having to rely on existing stock libraries for detailing. It’s extremely fast and efficient!
Below is a list of features for the ArtCam product. The “Compatibility with” column indicates whether ArtCam supports a particular feature. Most features are on by default, but some are only available as an option:
The software is for small to medium-sized businesses and individuals who need to model to create 3D objects from 2-D graphics. However, ArtCam can also be used by CAD packages with the ability to create automatic line drawings from 2-D work and run it through ArtCam. As with all of our software, ArtCam can be used with both PC and Mac systems.
Disclaimer: We are not affiliated with ArtCAM in any way. We are just interested in helping our visitors install and uninstall ArtCAM 2012 64-bit without problems. We have found these links and tips useful. This information is for ArtCAM 2012 64-bit only.
You can run ArtCam on any device with a USB 2.0 port. The hardware requirements are: Intel Pentium III processor, at least 128MB RAM, a current version of Windows, and a graphics card with 256MB of video RAM. The same hardware requirements apply to all other supporting graphics tools such as the vector libraries and the GIS and CAD modules. For optimal performance, make sure that your system is compatible with the Windows 2000 or XP operating systems.
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Logo recognition, this enables your computer’s operating system to become aware of and make your ArtCAM Toolbar part of your operating system’ graphical interface. The advantage of this solution is that you get hold of the tools and options that are readily available to you, without the need to launch a different program.
Customers with active maintenance plans continue to own and have full usage rights for that license in perpetuity, and will continue to receive technical support for ArtCAM until November 1, 2018. After November 1, 2018 they can continue to access self-service support via the Autodesk Knowledge Network (AKN) and peer-to-peer support via the Autodesk Communitys ArtCAM Forum.
They have improved integration with Solidworks which allows models to be created in Solidworks, and then transferred to Free ArtCAM Download as a B-rep file. This gives you the best of both worlds: full 3D modelling with good texturing tools but a 2D capability for design.
The end result is a collection of point clouds for all the models parts that you have created or designed in Zbrush. ArtCAM can process between 11 and 40,000 point clouds depending on the model complexity. Even if you have only had a little modelling experience in Zbrush, you will find yourself operating within minutes of the process being explained. Our range of tutorials are intended to guide you through the process, and to show you how to use the best tools for specific work.
The second day teaches how to design surfaces, adding fills and strokes to the point clouds. You will learn how to work with contours, shells, and solid surfaces to give your sculptures more detail. You will learn about the plethora of drawing tools available in ArtCAM and how to use them to manipulate vector and bitmap data.
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What’s new in ArtCAM
- New template tool in AVI as well as a number of other formats
- Automatic file naming according to size of the model
- New Options menus
- New Variables tabs in Settings
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