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Create textures from your photo’s in Krita using the Nik tool. Choose from a range of Nik Photo filters, and the Nik has over 140 that are being added to the program. You can then export your texture as a 32bit float PNG.
Krita has been getting new features implemented as patches, and these are getting a bit older as we progress, but it is easy to see where it is heading. Here is a list of some of the more recent features:
- Texture paint. This is basic support for painting layers of image onto other layers.
- Paths. These are now used instead of brushes in the toolkit.
- Node-based programming, which gives an interface that is very close to the flow of real-world design.
- Merging and splitting layers.
- GPS support for automatic image capture. This allows you to capture a frame-by-frame image sequence while you draw.
- Mask-based adjustable soft shadows. This is an animated soft shadow that moves in to help prevent flickering while blinking.
- Dusting brush presets.
- New ripple brush presets.
Not only does Gmic bring some great new features to Krita, but it can also be used as a powerful building block for other creative workflows. If you are looking for something more advanced, here is a list of some of the applications where Krita is in use:
- Google Arts & Culture project.
- The Linux Virtual Machine Platform project.
- Cinepaint (a clone of Photoshop).
- The Old Man and the Sea (a Linux application).
Bert Hautot and I have been working on a new content-aware filter. It is an image processing filter that understands what is in the image and sets the color of the rest of the image depending on what is already there. It can take one of many different filters, adjust brightness, contrast, and even set a base color for the image. We have also added much more filters, and thanks to the new shader interface in Krita, we can now add more filters with less work. We have been having a lot of fun working on this and we are now getting a lot of good feedback on our patches from the big Krita community.
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One of the most requested Krita features was to be able to edit multiple images in one image editor. That’s why we’ve added ColorSync-support (previously this only worked for Photoshop and Lightroom), which allows Krita Lifetime Version to convert colors from the images to Krita’s color profile.
Currently, I am working on improving Krita for performance and stability. This includes, fixing more bugs in the resource system, adding some new features like keyframe interpolation, and fixing annoying bugs. I have also been working on a new paint tool. As usual, you can expect more updates soon, because it is the best thing since sliced bread. 🙂
With Krita 5.1 we have introduced a new Design Mode. A major part of the feature is to allow you to work on a Photoshop document, while you can still work in Krita (just no brush) and work on the layer. You can also now edit the tooltips in the design mode. This is a great way to collaborate on a Photoshop document without losing your brushes and layouts.
Last summer I have added a new features to Krita. A new “painter” mode has been added. This mode lets you open PSDs and change all parameters in the “composite” tool in Krita. You can now also edit the layer styles and even use clone stamp etc. This has opened up a new workflow for lots of workflows that has opened up new possibilities. In Krita 5.1 this tool is also called “Design Mode”. You can use Photoshop, Illustrator or any other PSD file to get your layer style, the smart object information or other data from your PSD file and then edit these in Krita. In Krita you can also change the Smart Arithmetic mode. This is something which we will add to Krita in the future, to make the tool even more powerful. Lastly, Krita now also offers full Blender support.
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Obviously, there is a lot more that can be discussed in this monthly release. The development cycle for Krita is not linear, so we try to have a couple of minor releases every month. So every month, we will release a more substantial version of Krita with more new features and smaller glitches and issues fixed. The next release is already set for September 22nd. If you want to join the Beta-testing group, just follow the link below:
The Krita team is proud to announce the release of Krita 5.1.0. This release contain an updated Windows installer and a big emphasis of 12-bit support. It also contains many new features and improvements from the back-end developers. The release contain detailed notes for those who want to see the new features with example images.
In Krita 5, we have improved the ability to correct/undo/redo using active layers. This is especially useful when working with complex materials, because often times you don’t want to redo one small brush stroke and lose all the other stuff you did on that layer. In Krita 5, this becomes easier with the ability to reverse the layer order.
This release includes several new features and tools that make working with masks much easier, like offsetting or scaling the mask, manipulating masks with filters, the ability to easily duplicate a mask, or merge an edit and restore it, and many more! Finally, the blend options are back, and Krita now has presets and custom blend modes. Other enhancements include the addition of a new layer type and the ability to export to various vector formats!
What’s new in Krita 5.1.0
- 32 bit support (available in the Image>>SVG 1.1 to ICC>>SVG, in the Advanced dialog)
- SVG 1.1 support, including sub-pixel values (in SVG 1.1 images you can now set the perspective of vector shapes and edit in other views)
- Gradient tool: make sure the alpha channel is stored in the layer, when exporting or saving as a Layerset
- “More power to the Layer” checkbox in the bottom right part of the Layers dialog, now showing number of layers and layerset is actually taking place, like it looks like on any real Photoshop or Inkscape
- Duplicate documents functionality: when you drop duplicates of a document, they can now be added to the history and merged using the “Copy Document History” option in the Document menu
- Various updates in the scripting API
Krita 5.1.0 System Requirements
- Windows: Windows XP/7/8/10
- Mac OS X: macOS 10.8/10.9/10.10/10.11
- GCC 4.3 or later
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