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REAPER also offers a few options that Cubase does not, but none that are really usable for electronic music. If you want to export your project as an MP3 or OGG file, youll need to search for the track in your project. This might be a simple task if youve got all your tracks in the same folder.
REAPER has some other great tools that Cubase does not have, for instance the spectrum monitor, which you can use to fine-tune your mixes. This is useful if youre a newbie and not very experienced. If youre an experienced electronic producer who has already checked out many audio programs, then this would be a bonus, otherwise not.
The heart and soul of Cubase. Its all about the interface and the features that go along with it. So many different things to consider; from the plethora of audio effects to the filters and the envelopes to the different sound & synthesis configurations to the mixdown editing features to the piano roll to all that goes on with drums, backing vocals, synths, recording and many many more things to consider.
The purpose of the plug-in is to be as transparent as possible. I dont need any thought to be put into the BPM (beats per minute) or the pitch of the sound to be produced. Cubase is an automation tool to drive the sample playing, the sound being produced needs to be processed via a sound effect and a sound effect is a plug-in in the third party scene.
Unlike Garage Band, Cubase is designed to produce pro-quality audio. You have a full array of tools to make the most of your audio, including basic tools like Keyboards, Samplers, Mixers, and a suite of advanced tools like Auto-tune, Double Speed, Auto-arpeggiator and virtual instruments that make creating music fun.
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In the video above, we took a looping MIDI track from Reason into Cubase. The reason for this is that we want to have both apps available for recording since we can now record into each other from Reason directly and we’re not limited by the differences in audio engine.
In the video above, we used the MIDI track on our master piano track to control the tonal mix via the arp and oscillator modules. (The gearwheel in the upper right of the video is for visualization purposes only.) As the track in Cubase is a track, it also has it’s own arp and oscillator. When we play our note on the track, we can see this reflected in the equivalent track in Cubase.
We can send MIDI information to Cubase as well. To do so, we would go to the tracks that were previously connected via ReWire and would have both apps visible. In the track windows, we can see that the windows are linked. If we play a note on the arp/oscillator of one of the Reason tracks and then click and drag the mouse onto the arp/oscillator of the Cubase track, a Connection Note appears in the Reason tracks. This connects the note in Reason to the point in Cubase that you click the mouse on.
In the video above, we used the piano track in Reason that we connected to Cubase before. We could have connected a different track to Cubase. So we could have sent another track’s audio to Cubase as well. It could even have been routed to another recording app like Ableton Live or to any other app you’re recording into as well.
So, lets say that you have done so and are ready to add controls like a mixer. You may have to do something to login and create you user, and then you can begin using Cubase. Although you have access to the editor without having to login, and you can control the interface, you have to login. This may seem like a pain, but getting the software up and running is part of the process. Cubase is not a stand-alone application; it does not work on its own. When you create a new project, you will be prompted to create the files, the folder, and add the instruments, effects and so on. All the files and folders are to be placed in the Cubase project folder.
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Another area of great power for the professional is the Cubase project file format, referred to as Cracked Cubase Download Project format. As its name suggests, all of your work, including projects, scenes, productions, and performances, is held in this format, enabling you to go back to a specific point at any time.
Thanks to its built-in audio input and output functionality, every element of Cubase is immediately ready for use. From a simple session for multitrack recording, to mixing, starting, arranging, sequencing, exporting, and loading, Cubase is always ready and capable, and the intuitive drag-and-drop interface makes using it both simple and intuitive.
Veep feels like a more complete windowing system than Cubase itself, and gives you a range of options to view and edit audio in a more natural way. Im a big fan of the current balance between conveniences and power. Most of the time, you’d really like to be able to do things quickly – and the best way to do that is to make quick changes. Cubase allows you to do that, and for the most part, that’s the power it gives you. Sometimes, however, it’s nice to have more power. My workflow on a day-to-day basis is to open an audio file, apply a plug-in chain, output it to a virtual synth and play around with the settings to find the parts that I like, and then output the track to Cubase for more enhancements and final mixdown. Having the scale-assistant and notes-randomization quantize tools in the Melodyne Pro/Artist windows means I can easily apply that to my internal audio track, which saves a lot of time.
Cubase 11 introduced the Scale Assist window, which is not only a tool for quantizing the notes in audio, but also a window where you can view the scale the notes are in and define a random scale. A great side-effect of the Scale Assist being in the Melodyne Extension, this means your audio can be quantized all in the Melodyne window. To make this work, go to Audio / Extensions on the main menu, click on the Melodyne Extension to load it, go to the lower zone and the Scale Assist window will appear.
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Cubase Features


- Audio Sessions – Use Live or Session Instruments to create seamless audio tracks.
- Auto Sampler – Protean Sample Library: Bounce from one sample to the next, live, and more. Built-in sample remover and edit to preserve sample integrity.
- Bass, Claps, Guitars – > a new effect rack to mix and process sounds in real time.
- Cloud Integration – Build a custom library in the cloud and seamlessly access it on any system, anywhere.
- Custom Voices: Reassemble the old pros. Use your favourite samples and a Brand new UNMOVABLE, one-of-a-kind vocoder and sound designer to sculpt high quality vocal sounds and create custom effects like never before.
- Cubase Lite.
- Cubase OSX – Audio & MIDI Mapping – Build Audio Sets and Midi Maps in Cubase and also upload and download song proposals in the cloud.
Cubase System Requirements


- Windows XP/Vista/7
- Intel Pentium IV 800MHz or Athlon XP 2000MHz
- 1 GB RAM
- 2 GB free HDD space
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