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Video, VFX, Render and 3D artists are interested in finding tools that offer a unique platform that integrates powerful tools, and brings a fresh and sophisticated approach to their workflow. Here is a sample workflow: let your creative vision flourish. You can combine and mix 3D particles, carefully synchronize control data using the Superluminal particle system, or use one of hundreds of professionally curated presets. With Superluminal, you no longer need a different creative tool to create a unique brand identity. Use the world-class particle system, Superluminal, to create dynamic visual effects for titles and animations.
Superluminal Stardust for Adobe After Effects already extensive 3D rendering capabilities have just been vastly expanded with the introduction of planar reflection, sub-surface scattering, emissive materials and more to our toolset, giving a lively and organic feel to your imagery. superluminal stardust manual
Volume is an exciting new feature of Superluminal Stardust that enables the conversion of entire particle systems into volumes, with the added ability to add and manipulate the result with various tools such as booleans, filters, noise and more. Volume objects can be composed into compositions and exported to.OBJ files for import into other applications, such as 3D engine applications and the Replica tool. Stellar is the automatic cinematic nod to frame your content just right in your shots. Dynamic depth of field is easy to achieve and make content completely cinematic. May also work as well with video sequence. Similarly, Simple Depth of Field controls the foreground focus point, threshold in horizontal and vertical distance, distance and pincushion effect. superluminal stardust manual
Superluminal Stardust 1.6.0b For Windows x32/64 Download Free Crack Patch
Pro version stardust 1.6.0a is now available for download.
Adobe After Effects (CS3 and above), CC 2019.
The Pro version includes tons of cool features including particles, frames, volume, flows, addons, particles in flows, and many other cool features.
Powerful 3D animation tool lets you easily create stunning 3D motion graphics. Easy to use interface lets anyone work the way they want.
Stardust runs in CS5 and up, and is a standalone application. It contains no game engine. Instead, it creates its own programming language (you create particle files) and a set of 3D objects (vector drawings, animated 3D models).
All that is required of you is creating a set of high-quality 3D models, and inserting those into the ‘Volumes’ tool. You’ll be surprised at the creative power Stardust unlocks.
Stardust 1.0 is a versatile new After Effects plugin that allows you to create incredible smoke, fog, and other particle effects using presets and your own particle shaders. A new 3D particle system that makes it easy to create realistic and compelling smoke and particle effects in After Effects. It also features an easy-to-navigate user interface based on node and provides a plethora of presets that allow users to quickly create amazing effects in After Effects.
Utilize the render control to take full advantage of after effects features to achieve great looking results. Fly planes, make 3D particles, animate particles, and control effects through a powerful interface. With Superluminal Stardust you can create real-time smoky particle effects using a physics-driven, modular system. Its innovative interface allows you to blend 3D models, particles, effects, and much more, all present and interacting in a single shared area, allowing for unparalleled integration between strong tools providing imaginative expression never before possible in After Effects.
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Main benefits of Superluminal Stardust 1.6.0b
Stardust Create stunning 3D renderable particle volumes from any shape using a generic 3d spline. The splines are defined using the project Lights and Displacements from your comps. Any object with proper geometry can be used in the create particle, edges can be trimmed and paths drawn. Paths can be of any length and have a myriad of options. They can be random or can be designed as curves. Borders can be previewed and controlled using layers that attach to the spline. It can be tweaked via several different parameters. Multiple splines can be used for a single object and they can all interact. The interactivity allows you to move, resize and animate the spline, even a group of splines. You can have multiple objects inside the spline, have them interact and bounce around and even scale the spline as it moves. The splines can either be spherical or elliptical. They can emit particles, have particles tunnel through them or have particles reflected off of their surfaces.
Stardust can also be used as an object movement tool. Instead of having to create a particle system and manually animate it to perform an effect, you can use a spline as a particle object. This is done by selecting a keyframe on the spline and you have all of the parameters to animate the spline. You can have a spline reflect off of a surface, allow it to tunnel or even allow it to pass through an object. Objects can move around the spline and interact with it. The spline can be used as a particle object or to create effects by having it emit particles. It can have an unlimited number of interactions. Splines are extremely versatile. They can be used to create particle systems or to be used on their own. This could be a simple spline that emits particles as a background to your project or a spline that captures an object and moves it around the screen. Want to go further? Try animating the spline to be like a model or like a replacement animation. The sky is the limit. Simply put, you cannot create a more versatile particle than Stardust.
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What’s new in Superluminal Stardust 1.6.0b
- New Lighting System:
- New Render Pipeline:
- Added Depth of Field for camera.
- Added Vertex-Based Schrodinger Update for 3D particles and objects.
- Added Nudge Path nodes for rotated particles and objects
- Added Nudge Portions for rotated particles and objects
- Added Rotation Tool for rotated particles and objects
- Added Handle Event node for rotated particles and objects
- Added Clipping Mask for particles
- Added texture map setting for Materials in nodes
- Added texture map to masks
- New Presets:
- Created new presets for:
- Motion Graphics
- 3D Model Effects
- 3D Object Effects
Superluminal Stardust 1.6.0b Features
- 3D Physics
- Built-in 3D Model Library
- Advanced 3D Scene Optimization
- Smooth Stabilization of Physics-based Objects
- New Atmosphere Environment
- Responsive UI Design
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